admin 发表于 2019-5-1 07:35:54

3ds Max高级渲染器V-Ray Adv V3.60.03 For Max 2017

3ds Max高级渲染器V-Ray Adv V3.60.03 For Max 2017V-Ray Adv V3.60.03 For Max 2017是用于3ds Max的是一个完整的照明和阴影解决方案,可以完美地集成到每个3D艺术家和设计师的工作流程中,旗舰渲染软件为速度,可靠性,易用性和渲染质量设定了行业准,,免费分享VRAY For MAX系列的版本。





高优先级CPU渲染使用V-Ray的自适应光线跟踪技术渲染高质量,高分辨率的图像和动画。 V-Ray使用物理上正确的方法来计算照相馆照明,材料和照相机。 V-Ray经过优化,可以在多台机器上使用所有CPU内核,以实现最快的渲染。快速GPU渲染利用GPU的强大功能实时调整您的场景外观。构建材料,在相机中拨号,并在视口中交互式调整光。当您准备好渲染最终的图像时,切换到生产模式。V-Ray 3.60.03 更新日志Modified features :(*) V-Ray RT: Submitting network rendering jobs with region render enabled should issue some warning when production renderingBug fixes :(*) V-Ray: Black buckets when adding local machine with DR and Resumable rendering;
(*) V-Ray: “Invalid geometry normal” warnings with RailClone and Embree since V-Ray 3.60.02;
(*) V-Ray: Rare crash when transferring assets for DR;
(*) V-Ray: Saving all image channels after a RT render and MultiMatte MtlID render element leads to error message;
(*) V-Ray GPU: Do not transfer anisotropy data always, when there is V-Ray material;
(*) VRayOrnatrixMod: Hair with mapped radius renders as if there was no map;
(*) VRayOrnatrixMod: Not considering vertex or strand channel assigned to control radius in Ornatrix;
(*) VRayOrnatrixMod: Wrong W coordinate at the hair tip endcap;
(*) VRayOSLMtl/VRayOSLTex: OSL does not respect mipmap levels;
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